Class AnimatorParamAttribute
Inheritance
object
System.Attribute
UnityEngine.PropertyAttribute
AnimatorParamAttribute
Implements
Inherited Members
UnityEngine.PropertyAttribute.order
System.Attribute.Equals(object)
System.Attribute.GetCustomAttribute(System.Reflection.Assembly, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.Assembly, System.Type, bool)
System.Attribute.GetCustomAttribute(System.Reflection.MemberInfo, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.MemberInfo, System.Type, bool)
System.Attribute.GetCustomAttribute(System.Reflection.Module, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.Module, System.Type, bool)
System.Attribute.GetCustomAttribute(System.Reflection.ParameterInfo, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.ParameterInfo, System.Type, bool)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, bool)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Type, bool)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, bool)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Type, bool)
System.Attribute.GetCustomAttributes(System.Reflection.Module)
System.Attribute.GetCustomAttributes(System.Reflection.Module, bool)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Type, bool)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, bool)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Type, bool)
System.Attribute.GetHashCode()
System.Attribute.IsDefaultAttribute()
System.Attribute.IsDefined(System.Reflection.Assembly, System.Type)
System.Attribute.IsDefined(System.Reflection.Assembly, System.Type, bool)
System.Attribute.IsDefined(System.Reflection.MemberInfo, System.Type)
System.Attribute.IsDefined(System.Reflection.MemberInfo, System.Type, bool)
System.Attribute.IsDefined(System.Reflection.Module, System.Type)
System.Attribute.IsDefined(System.Reflection.Module, System.Type, bool)
System.Attribute.IsDefined(System.Reflection.ParameterInfo, System.Type)
System.Attribute.IsDefined(System.Reflection.ParameterInfo, System.Type, bool)
System.Attribute.Match(object)
System.Attribute.TypeId
object.Equals(object, object)
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: NaughtyAttributes
Assembly: NaughtyAttributes.Core.dll
Syntax
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class AnimatorParamAttribute : DrawerAttribute, INaughtyAttribute
Constructors
AnimatorParamAttribute(string, AnimatorControllerParameterType)
Declaration
public AnimatorParamAttribute(string animatorName, AnimatorControllerParameterType animatorParamType)
Parameters
Type | Name | Description |
---|---|---|
string | animatorName | |
UnityEngine.AnimatorControllerParameterType | animatorParamType |
AnimatorParamAttribute(string)
Declaration
public AnimatorParamAttribute(string animatorName)
Parameters
Type | Name | Description |
---|---|---|
string | animatorName |
Properties
AnimatorName
Declaration
public string AnimatorName { get; }
Property Value
Type | Description |
---|---|
string |
AnimatorParamType
Declaration
public AnimatorControllerParameterType? AnimatorParamType { get; }
Property Value
Type | Description |
---|---|
UnityEngine.AnimatorControllerParameterType? |